Showing posts with label steam. Show all posts
Showing posts with label steam. Show all posts

2017/08/18

Honorary Consultation

Sometimes I stumble across a game I really like - from an Indie team. And I offer to help them for free. The only thing we do is a handshake deal if they get filthy rich by their game they thank me.

So recently two of them have been released and I would love you all to download and review it in the app store ok? Give them 5 stars, they are small teams and did wonderful on both projects:

Cat Quest (iOS, Android, Steam)

Look here: https://thegentlebros.com/catquest/

It's a great action RPG and in my opinion, fits mobile very well.

Hades Star


If you like space games, logistics and PvE this one is for you. A very good laid back game pacing on your habit, not the games.



2014/03/03

Steam kills PC Games

Steam announced that publishers on Steam can now run their own sales. Why this is bad I won't say here simply because he said it all:

http://www.gamesbrief.com/2014/03/valve-has-just-started-the-pc-games-race-to-zero/

Just this much: this will be bad, a massaker, a bloodbath. With only one survivor.


2014/01/25

Steam Machines will fail

I won't write a lengthy blog post about them. I simply predict they will fail. Read on.

The Gordon Kelly sums it up in the comments with these questions:
1. Can you can tell me why a mainstream user would buy a Steam Machine over a console?
2. Can you tell me why hardcore gamers would buy a Steam Machine over a standard PC?

Read yourself here: http://goo.gl/5hIWgE



2012/09/06

Full Steam Ahead

Steam is market leader on downloadable PC games. Without steam you only do a fraction on digital sales on PC. The problem was that you had to ask Valve for permission and their review process is a mystery. When they say no - it meant no. No chance of reversal.

So Valve changed the way products enter steam and put the power into the hands of the community. YOU can now decide which game comes on steam. Well, most of the time.

Steam rejected an erotica game from Greenlight and then put a $100 fee on games which want to get published to hinder crap entering the system.

That still reminds me how console development works. You need some sort of control over content, otherwise your platform turns into a dirtpile.

That sex is not ok on steam but ultra violence is - that is an entirely American tragedy comedy.