My next talk is in creation. I decided not to do any Dissection talks anymore due to many reasons but someone convinced me to do this one - simply as I spend a long time analyzing it (3 years in fact), the longest ever it took to finalize this talk. I will let you know when and where I will hold this talk.
Blog about Free to Play (F2P), Mobile Games, Online Games or the Game Industry in general by Teut Weidemann.
Showing posts with label Android. Show all posts
Showing posts with label Android. Show all posts
2017/09/02
Coming soon ...
Labels:
Android,
Apple,
f2p,
free to play,
game design,
metrics,
MMO,
mobile,
talk,
teut
2017/08/18
Honorary Consultation
Sometimes I stumble across a game I really like - from an Indie team. And I offer to help them for free. The only thing we do is a handshake deal if they get filthy rich by their game they thank me.
So recently two of them have been released and I would love you all to download and review it in the app store ok? Give them 5 stars, they are small teams and did wonderful on both projects:
Cat Quest (iOS, Android, Steam)
Look here: https://thegentlebros.com/catquest/
It's a great action RPG and in my opinion, fits mobile very well.
Hades Star
If you like space games, logistics and PvE this one is for you. A very good laid back game pacing on your habit, not the games.
So recently two of them have been released and I would love you all to download and review it in the app store ok? Give them 5 stars, they are small teams and did wonderful on both projects:
Cat Quest (iOS, Android, Steam)
Look here: https://thegentlebros.com/catquest/
It's a great action RPG and in my opinion, fits mobile very well.
Hades Star
Look here: http://www.hadesstar.com/
2016/06/15
Why Apps might be dead (Update)
We remember. Years ago we called them Programs or Software. Since Apple launched the App Store we call them Apps, even on PC or other devices. Even the TV now has apps. Researchers forecasted the Web is dead, as its content and interaction move to App's of the provider instead. This is already happening as statistics prove (google for access numbers of mobile for Google, Youtube etc.)
Now Apple opened maps, messenger, Fotos and more of their apps to developers, allowing them to develop plugins. In my opinion Apple isn't doing this for fun, they are forced to do this.
The trend is less App switching. We have so many apps now that people simply no longer want to switch between them. Like going to maps to look for a restaurant, reserve in another app, book an Uber in their app to drive there.
This also explains the incredible value WeChat and Line have now. Check this out:
http://www.gamesindustry.biz/articles/2016-06-13-line-to-launch-ipo-at-USD5-5-billion-valuation
This means WhatsApp is under pressure. The big secret of those new chat programs in Asia is their plugins. You can do everything inside the chat you normally do in Apps. In fact in China WeChat is so massive that if you aren't in WeChat with your service you virtually don' exist.
Facebook looks into this direction with their Messenger, but WhatsApp seems to sleep regarding this matter.
We'll see. the world of apps is changing again.
How this effects mobile games? Well, the first games making millions are inside WeChat. The other way around works too: why isn't your chat and clan chat no in those chat apps instead doing your own? There is my hint.
(Update) Techrunch well written article on the Messaging War:
https://techcrunch.com/2016/06/14/apples-ios-10-finally-truly-begins-the-mobile-messaging-war/
Now Apple opened maps, messenger, Fotos and more of their apps to developers, allowing them to develop plugins. In my opinion Apple isn't doing this for fun, they are forced to do this.
The trend is less App switching. We have so many apps now that people simply no longer want to switch between them. Like going to maps to look for a restaurant, reserve in another app, book an Uber in their app to drive there.
This also explains the incredible value WeChat and Line have now. Check this out:
http://www.gamesindustry.biz/articles/2016-06-13-line-to-launch-ipo-at-USD5-5-billion-valuation
This means WhatsApp is under pressure. The big secret of those new chat programs in Asia is their plugins. You can do everything inside the chat you normally do in Apps. In fact in China WeChat is so massive that if you aren't in WeChat with your service you virtually don' exist.
Facebook looks into this direction with their Messenger, but WhatsApp seems to sleep regarding this matter.
We'll see. the world of apps is changing again.
How this effects mobile games? Well, the first games making millions are inside WeChat. The other way around works too: why isn't your chat and clan chat no in those chat apps instead doing your own? There is my hint.
(Update) Techrunch well written article on the Messaging War:
https://techcrunch.com/2016/06/14/apples-ios-10-finally-truly-begins-the-mobile-messaging-war/
2015/10/21
Do you feel I did help you? Donations Welcome
Many of my talks are references for free to play design now. Some of my courses are very popular and I get asked frequently to repeat them at studios, conferences or other events.
It happens often that teams approach me and thank me for the help I gave them ... through my talks or advise. Even well known teams or companies approach me and thank me, telling me that nearly every team member saw most of my videos.
Well, let me tell you that those talks and courses are a lot of work and usually I do not get paid for them. So here is my plea: if you think I helped your project a great deal and my videos, talks or advise helped you to success think about a donation, please.
I can use it. Not only for me but for my family (I expect my fifth baby anytime soon).
Some developers send a donation without me asking them, just telling me how thankful they are. I thank thee for your donation, kind returns kind. You know who you are.
So here it goes:
If you need an invoice please email me your billing address and VAT number (if EU).
And in case you missed some of my useful talks here is a short overview of my popular ones:
University Aalto f2p course, full day, day 1:
https://www.youtube.com/watch?v=fdzk7x3W3kE
and day 2:
https://www.youtube.com/watch?v=I3OGGqZsPQw
My famous dissecting talks:
World of Tanks: https://www.youtube.com/watch?v=c7H40Qd_lis
King.com games: https://www.youtube.com/watch?v=EDZ9Hqwuun0
League of Legends: https://www.youtube.com/watch?v=-igrqyssllk
Puzzle & Dragons: coming soon (video not found)
Bad Monetization Mechanics: https://www.youtube.com/watch?v=jxDH_8Y0ceE
Evil Game Design Challenge (which I won): https://www.youtube.com/watch?v=yMXBSri_Ttc
Or simply search for me on YouTube:
https://www.youtube.com/results?search_query=teut+weidemann+
And of course look for my GDC talks on GDC Vault.
Thank you so much, this will help me continue doing my talks and helping developers & indies not failing at the most prominent business model to date.
Cheers, Teut
It happens often that teams approach me and thank me for the help I gave them ... through my talks or advise. Even well known teams or companies approach me and thank me, telling me that nearly every team member saw most of my videos.
Well, let me tell you that those talks and courses are a lot of work and usually I do not get paid for them. So here is my plea: if you think I helped your project a great deal and my videos, talks or advise helped you to success think about a donation, please.
I can use it. Not only for me but for my family (I expect my fifth baby anytime soon).
Some developers send a donation without me asking them, just telling me how thankful they are. I thank thee for your donation, kind returns kind. You know who you are.
So here it goes:
If you need an invoice please email me your billing address and VAT number (if EU).
And in case you missed some of my useful talks here is a short overview of my popular ones:
University Aalto f2p course, full day, day 1:
https://www.youtube.com/watch?v=fdzk7x3W3kE
and day 2:
https://www.youtube.com/watch?v=I3OGGqZsPQw
My famous dissecting talks:
World of Tanks: https://www.youtube.com/watch?v=c7H40Qd_lis
King.com games: https://www.youtube.com/watch?v=EDZ9Hqwuun0
League of Legends: https://www.youtube.com/watch?v=-igrqyssllk
Puzzle & Dragons: coming soon (video not found)
Bad Monetization Mechanics: https://www.youtube.com/watch?v=jxDH_8Y0ceE
Evil Game Design Challenge (which I won): https://www.youtube.com/watch?v=yMXBSri_Ttc
Or simply search for me on YouTube:
https://www.youtube.com/results?search_query=teut+weidemann+
And of course look for my GDC talks on GDC Vault.
Thank you so much, this will help me continue doing my talks and helping developers & indies not failing at the most prominent business model to date.
Cheers, Teut
Labels:
Android,
f2p,
free to play,
Game Industry,
games industry,
ios
2013/05/27
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