GDC Europe talk 2010 and its echo

At GDC Europe 2010 I did a talk together with Chris Schmitz from Ubisoft about free to play monetization. An editor from Gamasutra (Brandon Sheffield) wrote an article about it which spawned a heated discussion about ethics in free to play games (see comments underneath article).

So for your enjoyment read this first:

GDC 2010 talk by Teut Weidemann - with comments

and then their really well done fllow up:

Playing with fire: Ethics and Game Design