My T1 Item XYZ doesn't drop!

(replace XYZ with any item you are waiting for)

Sereral MC or BWL runs moan about drop rates of certain items. Many classes wait for their T2 legs to drop at Ragnaros or the Priests for their epic quests, or the hunters for theirs. It depends on raid and is totally different for each which items or set items they are waiting for.

Common in these raids are the fixed raidleaders and loot masters, ie. they are usually the same person.

I will leave theory behind this on the side because it would be too technical and boring, but fact is that changing the raidleader and lootmaster BEFORE ANYONE enters the instance will change the loot composition. It has been tested and proven by some guilds. You can't predict loot this way, thats not possible, but you can increase the random factor.

So if you are in one of those raids where certain items never drop simply do this:
Load the person you want to be the loot list initiator (lets call him LLi) first, give him lead and he should give himself the loot master. Give the raidleader an (a) to allow him loading the rest of the raid.

Stay with the loot master until the first boss kill. After that he can give back the lead and loot master to the real raidleader.

Change this person as often as possible. Remember which person seems to drop the best loots and retest. Let him be that LLi for three runs and see if thats consistent.

You don't believe this? Let me give you some examples.

We only have seen the hunter epic quest item (the leaf) in Major Domus chest for a long time. Priests were pretty demoralized by this. So we changed the LLi and the priest epic quest got back to its normal 50/50 chance and all our priests now got their nice epic staff now.

The hunters never ever saw their T1 helmet drop, only ONCE in over 20 MC runs. We changed to another LLi and we got lucky: he pulled out the hunter T1 helmet from Garr. Everytime this one person is the LLi we get a high chance for hunter items (and some other classes, but the rareness of the hunter items was obvious).

We have one mage as LLi. Everytime he is raidlead and loot master we get a much higher percentage on random T1 drops than any run before. We usually found none, one or two. When he is the LLi we find 5-8 on every run. Our guild bank is pretty rich now because it allows us to sell those excess items as most classes now got their non bound T1 items full.

Before you dish this article as "can't be true" please try it yourself. As I said its IMPORTANT that the LLi is loaded first and enters, if possible, the instance first. If you are interested in details why this is happening let me know and I can post an article about the theory behind this.


mexx said...

This theory is roaming the boards for quite some time, our guild tried that too but with no effects.

From a programmer's point of view I can't believe it would work. Why would a routine to determine loot (some random generator I assume) be based on a person (i.e. person's id) instead of using a semi-random number like server time for the random seed?

I'm interested in the technical article you mention, as I haven't read one about this topic yet.

hillbilly said...

it is usually that the one who needs something from a dungeon starts a group maybe that is all there is to this phenomenon. logic: he who starts the group has the biggest "need" for class specific items. but i wonder after going to kara for the first and 2nd time as warrior/dd the bosses dropped plate almost only. is there a slight possibility that the worst equipped char in the group influences the loot?

Teut said...

No, if that would be the case many people wouldn't complain that their item never drops while on other raids they already are disenchanting the stuff.

Of course its mostly reception, but we have proven that raids where always the identical character is raid lead have a worse loot distribution compared to the raids where they change that person.

The most obvious thing which comes to mind are random loots. We have 3 people in our raid where the random drops are very high (3-4 per Hyjal/Black Temple raid) while others influence the boss drops.

elohim said...

... it would support ur theory that our main tank is/was raidleader and during 3-4 runs almost all that droped was platemail. at least for part a for part b we all left and went back in through the back entrance every time and even though the rl/plundermaster didn't change, the loot changed to healer/mage equipment or trinkets and caster weapons. which could of course be a random effect. isn't there nething specific from blizzard regarding the loot mechanism?



Teut said...

There is no official word from Blizzard. The only responses are that loot is random and not dependent on the raid leader. However the people telling this aren't programmers, so they really don't know.

There is no true randomness in games, its too slow to do so, so they do shortcuts. Those shortcuts are the problem of loot distribution.

Online Poker has the same problem btw, there are programms which analyse the "random" distribution and can predict cards more or less.

Thats all I can say: if you change your party setup you do influence the loot distribution. You can't predict it but at leats you can widen the loot spread.