2017/03/17

What end of March means

End of March is near. Why am I even talking about this? As long as I am in the industry (and that's close to 30 years) end of March marks a month where usually high-end titles are released with questionable quality.

The Mass Effect debacle happening right now is a typical example - only now users know beforehand. Before the internet happened usually it happened after release.

Ghost Recon Wildlands has mixed reviews and user opinions too. And why Ubisoft launched 2 strong new IP's in the same quarter is unknown to me.

Why does this happen? Fiscal year end. Usually companies had financial years from Jan to Dec but the christmas sales and the revenue plus potential product delays into the next fiscal year made companies shift their financial year from April to March. So before March closes and thus their financial year they release Software - often unfinished - to book the revenue into the current year.

Thats why I don't like publishers being public. At some point they start to serve shareholders more than their customers - the players.

So why does a CEO decide to release a product in not optimal shape even though its bad for the company in the long run? Shareholder happyness? Or maybe because his bonus is tied to revenue of a fiscal year? There you have it. Would you as a CEO release a product if a personal bonus of 10 million is tied to it even though its bad for the company in the long run?

I rarely have seen CEO's having the balls to shif the release date of one of their major IP's. Yves Guillemot from Ubisoft is one and his bonus isn't tied to the revenue. He owns part of the company, no need. This time though he might have been under pressure as Ubisoft is under pressure of a hostile takeover Again - being public has its disadvantages.

This means be careful with titles released end of March. A lesson I learned since decades.

2017/03/11

So Zelda happened

The new Zelda has been released on Switch and is one of the top 3 best-rated games ever. Sidenote: it is as good on the WiiU, so unless you like the portability of the Switch or use it as a couch device the WiiU version is fine too.

Zelda on the SNES (Super Nintendo Entertainment System in case you have missed that console) was a masterpiece in game design. It did so many things right and for the first time and I still use it as a reference in my design classes. It is a milestone in RPG and difficulty progression (another Masterpiece was Mario 64 on the N64 which for the first time showed 3d controls in a world perfectly and games today still use its' controls).

Zelda was polished, updated and released for each new Nintendo system but the foundation remained the same.

This time though they redid everything from scratch. As a Zelda fan, you still find the principles of the original design but so many things are done right.

Zelda is a sandbox world where you can do what you want. It is a perfect combination of open world and RPG. Some site wrote "Zelda is the game which says yes" meaning if you wonder "Can I do this?" the answer is usually yes. Other games restrict your actions, Zelda does not.

Another site rightfully said the feeling you get when playing the new Zelda can be compared when you played WoW for the first time. And I agree.

I rarely write about specific games. The last time was about "The Division", but this time I write about Zelda as you need to play it as it will have an influence on many games like the original or Mario 64 did.

So buy and play and have fun. It is truly amazing and deserves the ratings and the hype.

And I simply leave this video here to show off some funny things you can do in an open world like Zelda: